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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/19/2026 8:13:40 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c176de83e0bf4bb3ba0197dd8068d0c8

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 355
Difficulty: Easy
Map Difficulty Score: 94.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number E Rubble Blockade 3 Q H M Sand Blockade 2 D Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 355 207 98
47%
39
19%
15
7%
5
2%
31
15%
3
1%
16
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (341, -415) 300° (5x) on top -
3 Hex Map - E (456, -312) 300° (5x) 180° 70.0
4 16 Space Strip - Q (455, -702) 0° (0x) 120° 26.0
5 Hex Map - H (956, -858) 120° (2x) 180° 59.0
6 Blockade - Sand Blockade 2 (1041, -1376) 0° (0x) on top -
7 Hex Map - M (909, -1401) 0° (0x) 120° 91.0
8 Blockade - Rubble Blockade 6 (1250, -1816) 300° (5x) on top -
9 Hex Map - D (1365, -1713) 120° (2x) 90° 68.0
10 Ending - Water (1735, -1713) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 7 8
2 E → Q Hex Map - E 180° 16 Space Strip - Q 6 7
3 Q → H 16 Space Strip - Q 120° Hex Map - H 300° 4 10
4 H → M Hex Map - H 180° Hex Map - M 7 11
5 M → D Hex Map - M 120° Hex Map - D 300° 6 8
6 D → Water Hex Map - D 90° Ending - Water 300° 3 7


Generated with v11.2.9