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Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/20/2025 2:47:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c1bd5f4358f749a3a31158d850545092

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 454
Difficulty: Very Difficult
Map Difficulty Score: 611.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number P M J Water Blockade 4 R F D Sand Blockade 2 G Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 454 260 111
43%
49
19%
21
8%
6
2%
42
16%
7
3%
24
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (544, -78) 0° (0x) 120° 26.0
3 Hex Map - M (1137, -78) 300° (5x) 120° 91.0
4 Blockade - Water Blockade 4 (1340, -727) 300° (5x) on top -
5 Hex Map - J (1455, -624) 240° (4x) 120° 58.0
6 16 Space Strip - R (1931, -584) 300° (5x) 60° 33.0
7 Hex Map - F (2229, -81) 120° (2x) 60° 69.0
8 Blockade - Sand Blockade 2 (2712, -387) 240° (4x) on top -
9 Hex Map - D (2822, -4) 240° (4x) 60° 68.0
10 Blockade - Jungle Blockade 1 (3075, 80) 240° (4x) on top -
11 Hex Map - G (3185, 463) 300° (5x) 30° 69.0
12 Ending - Jungle (3370, 785) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 3 6
2 P → M 16 Space Strip - P 120° Hex Map - M 300° 1 2
3 M → J Hex Map - M 120° Hex Map - J 300° 1 2
4 J → R Hex Map - J 120° 16 Space Strip - R 300° 3 4
5 R → F 16 Space Strip - R 60° Hex Map - F 240° 1 2
6 F → D Hex Map - F 60° Hex Map - D 240° 2 6
7 D → G Hex Map - D 60° Hex Map - G 240° 1 3
8 G → Jungle Hex Map - G 30° Ending - Jungle 240° 3 6


Generated with v6.7.17