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Setup for 2 Player a Game of Quest for El Dorado

Originally generated on 2/25/2024 5:14:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c1c6dee21639496089fef91596e3d508

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 481
Difficulty: Difficult
Map Difficulty Score: 175.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
A Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number F G N Q K D O J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 481 294 144
49%
46
16%
14
5%
5
2%
52
18%
7
2%
26
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - F (409, 389) 180° (3x) 60° 69.0
3 Hex Map - G (864, 700) 0° (0x) 300° 69.0
4 Hex Map - N (362, 934) 180° (3x) 49.0
5 16 Space Strip - Q (363, 1324) 0° (0x) 26.0
6 Hex Map - K (180, 1712) 300° (5x) 62.0
7 Hex Map - D (227, 2255) 180° (3x) 300° 68.0
8 16 Space Strip - O (-115, 2451) 120° (2x) 300° 38.0
9 Hex Map - J (-546, 2489) 60° (1x) 270° 58.0
10 Ending - Jungle (-916, 2489) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 60° Hex Map - F 240° 5 6
2 F → G Hex Map - F 60° Hex Map - G 240° 6 7
3 G → N Hex Map - G 300° Hex Map - N 120° 5 6
4 N → Q Hex Map - N 16 Space Strip - Q 180° 8 12
5 Q → K 16 Space Strip - Q Hex Map - K 180° 5 8
6 K → D Hex Map - K Hex Map - D 180° 5 13
7 D → O Hex Map - D 300° 16 Space Strip - O 120° 8 14
8 O → J 16 Space Strip - O 300° Hex Map - J 120° 5 8
9 J → Jungle Hex Map - J 270° Ending - Jungle 120° 3 6


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