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Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/7/2025 7:31:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c21401a2db824e0caa5b7d0ebfd1f7e0

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 334
Difficulty: Very Difficult
Map Difficulty Score: 230.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number Q X K Water Blockade 4 U Sand Blockade 2 S Jungle Blockade 1 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 240° (4x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 334 210 105
50%
32
15%
5
2%
4
2%
33
16%
5
2%
6
3%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - Q (246, -350) 300° (5x) 180° 26.0
3 Hex Map - X (36, -861) 300° (5x) 120°, 240° 69.0
4 Blockade - Water Blockade 4 (285, -1432) 300° (5x) on top -
5 Hex Map - K (400, -1329) 240° (4x) 120° 62.0
6 Blockade - Sand Blockade 2 (879, -1510) 300° (5x) on top -
7 Hex Map - U (994, -1407) 0° (0x) 120° 77.0
8 Blockade - Jungle Blockade 1 (1473, -1588) 300° (5x) on top -
9 Hex Map - S (1588, -1485) 120° (2x) 150° 55.0
10 Ending - Jungle (1773, -1807) 150° (3x) - -
11 Tavern - Rubble (-264, -1039) 240° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 5 8
2 Q → X 16 Space Strip - Q 180° Hex Map - X 3 5
3 X → K Hex Map - X 120° Hex Map - K 300° 3 9
4 K → U Hex Map - K 120° Hex Map - U 300° 3 6
5 U → S Hex Map - U 120° Hex Map - S 300° 1 3
6 X → Rubble Hex Map - X 240° Tavern - Rubble 60° 6 9
7 S → Jungle Hex Map - S 150° Ending - Jungle 3 7


Generated with v6.10.6