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Setup for 3 Player a Game of Quest for El Dorado

Generated on 7/28/2025 3:01:02 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c2891af2577a43d8a67de9df6bfd3bdd

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 419
Difficulty: Difficult
Map Difficulty Score: 171.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number O K M Water Blockade 4 J Sand Blockade 2 H Jungle Blockade 1 F Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 419 245 115
47%
39
16%
15
6%
5
2%
39
16%
7
3%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - O (296, 271) 240° (4x) 60° 38.0
3 Hex Map - K (645, 462) 180° (3x) 60° 62.0
4 Blockade - Water Blockade 4 (1036, 312) 240° (4x) on top -
5 Hex Map - M (1146, 695) 0° (0x) 91.0
6 Blockade - Sand Blockade 2 (1234, 713) 180° (3x) on top -
7 Hex Map - J (1102, 1238) 0° (0x) 58.0
8 Blockade - Jungle Blockade 1 (1190, 1256) 180° (3x) on top -
9 Hex Map - H (1058, 1781) 180° (3x) 59.0
10 Blockade - Rubble Blockade 6 (1146, 1799) 180° (3x) on top -
11 Hex Map - F (1014, 2324) 180° (3x) 30° 69.0
12 Ending - Jungle (1199, 2646) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 60° 16 Space Strip - O 240° 7 10
2 O → K 16 Space Strip - O 60° Hex Map - K 240° 8 13
3 K → M Hex Map - K 60° Hex Map - M 240° 3 6
4 M → J Hex Map - M Hex Map - J 180° 7 9
5 J → H Hex Map - J Hex Map - H 180° 7 11
6 H → F Hex Map - H Hex Map - F 180° 3 7
7 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 7


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