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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/6/2026 2:03:25 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c2a11d2b087e47b5a37c8d099c0cf1d1

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 284
Difficulty: Very Difficult
Map Difficulty Score: 248.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number H Sand Blockade 2 M Jungle Blockade 1 D Rubble Blockade 3 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 284 170 84
49%
35
21%
11
6%
4
2%
27
16%
2
1%
7
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (249, -571) 300° (5x) on top -
3 Hex Map - H (364, -468) 120° (2x) 60° 59.0
4 Blockade - Jungle Blockade 1 (617, -384) 240° (4x) on top -
5 Hex Map - M (727, -1) 240° (4x) 60° 91.0
6 Blockade - Rubble Blockade 3 (1118, -151) 240° (4x) on top -
7 Hex Map - D (1228, 232) 240° (4x) 68.0
8 16 Space Strip - Q (1520, 740) 120° (2x) 330° 26.0
9 Ending - Water (1487, 1020) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 3 5
2 H → M Hex Map - H 60° Hex Map - M 240° 3 7
3 M → D Hex Map - M 60° Hex Map - D 240° 5 10
4 D → Q Hex Map - D 16 Space Strip - Q 180° 1 4
5 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 9


Generated with v11.2.9