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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/16/2026 2:15:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c409f8053797427ea54328bb76d26ee1

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 448
Difficulty: Very Difficult
Map Difficulty Score: 251.2

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number Q M D Rubble Blockade 3 P J F Sand Blockade 2 H Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 448 260 106
41%
60
23%
16
6%
6
2%
41
16%
5
2%
26
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - Q (522, 118) 300° (5x) 120° 26.0
3 Hex Map - M (768, -237) 300° (5x) 120° 92.0
4 Blockade - Rubble Blockade 3 (1017, -808) 300° (5x) on top -
5 Hex Map - D (1132, -705) 240° (4x) 60° 69.0
6 16 Space Strip - P (1630, -544) 180° (3x) 60° 26.0
7 Hex Map - J (2085, -312) 240° (4x) 59.0
8 Blockade - Sand Blockade 2 (2264, -294) 180° (3x) on top -
9 Hex Map - F (2132, 231) 60° (1x) 70.0
10 Blockade - Jungle Blockade 1 (2402, 249) 180° (3x) on top -
11 Hex Map - H (2270, 774) 0° (0x) 330° 60.0
12 Ending - Jungle (2085, 1096) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 1 2
2 Q → M 16 Space Strip - Q 120° Hex Map - M 300° 5 8
3 M → D Hex Map - M 120° Hex Map - D 300° 3 5
4 D → P Hex Map - D 60° 16 Space Strip - P 240° 4 7
5 P → J 16 Space Strip - P 60° Hex Map - J 240° 4 5
6 J → F Hex Map - J Hex Map - F 180° 7 11
7 F → H Hex Map - F Hex Map - H 180° 5 9
8 H → Jungle Hex Map - H 330° Ending - Jungle 180° 3 8


Generated with v11.2.9