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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/6/2026 10:11:54 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c45ca688d98e4e4796bb449077ddfd7c

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 609
Difficulty: Very Difficult
Map Difficulty Score: 731.6

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number X Rubble Blockade 3 U Water Blockade 4 D Rubble Blockade 6 Q S N Jungle Blockade 1 F Jungle Blockade 5 J Sand Blockade 2 P K Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
15 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
16 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
17 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
18 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 609 377 160
42%
84
22%
12
3%
7
2%
62
16%
8
2%
24
6%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (483, -306) 240° (4x) on top -
3 Hex Map - X (593, 77) 240° (4x) 120°, 300° 69.0
4 Blockade - Water Blockade 4 (980, -260) 300° (5x) on top -
5 Hex Map - U (1095, -157) 240° (4x) 77.0
6 Blockade - Rubble Blockade 6 (1456, -139) 180° (3x) on top -
7 Hex Map - D (1324, 386) 180° (3x) 300° 68.0
8 16 Space Strip - Q (936, 504) 120° (2x) 300° 26.0
9 Hex Map - S (735, 932) 180° (3x) 240° 55.0
10 Blockade - Jungle Blockade 1 (517, 748) 60° (1x) on top -
11 Hex Map - N (142, 855) 0° (0x) 300° 49.0
12 Blockade - Jungle Blockade 5 (-119, 468) 120° (2x) on top -
13 Hex Map - F (-498, 855) 60° (1x) 300° 69.0
14 Blockade - Sand Blockade 2 (-713, 546) 120° (2x) on top -
15 Hex Map - J (-1092, 933) 180° (3x) 240° 58.0
16 16 Space Strip - P (-1297, 502) 240° (4x) 240° 26.0
17 Hex Map - K (-1771, 537) 240° (4x) 210° 62.0
18 Ending - Water (-1956, 215) 210° (4x) - -
19 Tavern - Sand (293, 255) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 3 6
2 X → U Hex Map - X 120° Hex Map - U 300° 6 14
3 U → D Hex Map - U Hex Map - D 180° 2 5
4 D → Q Hex Map - D 300° 16 Space Strip - Q 120° 7 10
5 Q → S 16 Space Strip - Q 300° Hex Map - S 120° 3 7
6 X → Sand Hex Map - X 300° Tavern - Sand 120° 6 9
7 S → N Hex Map - S 240° Hex Map - N 60° 3 5
8 N → F Hex Map - N 300° Hex Map - F 120° 1 2
9 F → J Hex Map - F 300° Hex Map - J 120° 3 4
10 J → P Hex Map - J 240° 16 Space Strip - P 60° 3 6
11 P → K 16 Space Strip - P 240° Hex Map - K 60° 3 8
12 K → Water Hex Map - K 210° Ending - Water 60° 3 7


Generated with v11.2.6