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Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/30/2026 3:36:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c470624ad236417ca19556b6878f525d

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 418
Difficulty: Difficult
Map Difficulty Score: 197.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number H Jungle Blockade 5 P Q L N Jungle Blockade 1 I Sand Blockade 2 D Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
8 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
10 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
11 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
12 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
13 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 418 261 130
50%
62
24%
10
4%
5
2%
43
16%
5
2%
6
2%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - H (456, -312) 120° (2x) 120° 59.0
4 16 Space Strip - P (840, -428) 300° (5x) 60° 26.0
5 16 Space Strip - Q (1021, -41) 60° (1x) 0° 26.0
6 Hex Map - L (1004, 462) 180° (3x) 60° 69.0
7 Blockade - Jungle Blockade 1 (1349, 390) 240° (4x) on top -
8 Hex Map - N (1459, 773) 240° (4x) 120° 49.0
9 Blockade - Sand Blockade 2 (1800, 358) 300° (5x) on top -
10 Hex Map - I (1915, 461) 300° (5x) 180° 79.0
11 Blockade - Water Blockade 4 (2000, -57) 0° (0x) on top -
12 Hex Map - D (1868, -82) 0° (0x) 150° 68.0
13 Ending - Water (2053, -404) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 7 11
2 H → P Hex Map - H 120° 16 Space Strip - P 300° 7 15
3 P → Q 16 Space Strip - P 60° 16 Space Strip - Q 240° 3 5
4 Q → L 16 Space Strip - Q 0° Hex Map - L 180° 4 8
5 L → N Hex Map - L 60° Hex Map - N 240° 7 11
6 N → I Hex Map - N 120° Hex Map - I 300° 7 8
7 I → D Hex Map - I 180° Hex Map - D 0° 5 13
8 D → Water Hex Map - D 150° Ending - Water 0° 3 7


Generated with v11.2.9