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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/14/2026 7:18:28 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c5b321c0a75d43c28e85b2fc10b97e8b

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 368
Difficulty: Difficult
Map Difficulty Score: 196.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number F Rubble Blockade 3 K Jungle Blockade 1 Q I M Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 368 207 119
57%
26
13%
16
8%
4
2%
19
9%
7
3%
16
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (479, -181) 300° (5x) on top -
3 Hex Map - F (594, -78) 240° (4x) 60° 69.0
4 Blockade - Jungle Blockade 1 (893, -72) 240° (4x) on top -
5 Hex Map - K (1003, 311) 180° (3x) 60° 62.0
6 16 Space Strip - Q (1525, 429) 300° (5x) 60° 26.0
7 Hex Map - I (1869, 854) 120° (2x) 79.0
8 Blockade - Jungle Blockade 5 (2048, 872) 180° (3x) on top -
9 Hex Map - M (1916, 1397) 240° (4x) 30° 91.0
10 Ending - Jungle (2101, 1719) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 5 6
2 F → K Hex Map - F 60° Hex Map - K 240° 5 10
3 K → Q Hex Map - K 60° 16 Space Strip - Q 240° 3 7
4 Q → I 16 Space Strip - Q 60° Hex Map - I 240° 1 3
5 I → M Hex Map - I Hex Map - M 180° 6 10
6 M → Jungle Hex Map - M 30° Ending - Jungle 240° 3 6


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