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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/7/2026 1:06:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c5dbcd6888d64487b4f9e891ab4ab947

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 383
Difficulty: Difficult
Map Difficulty Score: 176.7

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number O U T Jungle Blockade 1 I Rubble Blockade 6 W Water Blockade 4 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 383 210 77
37%
36
17%
18
9%
6
3%
36
17%
3
1%
10
5%
19
9%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - O (384, -116) 300° (5x) 180° 38.0
3 Hex Map - U (356, -627) 300° (5x) 60°, 180° 77.0
4 Blockade - Jungle Blockade 1 (747, -777) 240° (4x) on top -
5 Hex Map - T (857, -394) 60° (1x) 75.0
6 Blockade - Rubble Blockade 6 (1036, -376) 180° (3x) on top -
7 Hex Map - I (904, 149) 0° (0x) 300° 79.0
8 Blockade - Water Blockade 4 (827, 74) 120° (2x) on top -
9 Hex Map - W (448, 461) 120° (2x) 270° 73.0
10 Ending - Jungle (78, 461) 270° (5x) - -
11 Tavern - Rubble (356, -977) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 120° 16 Space Strip - O 300° 7 10
2 O → U 16 Space Strip - O 180° Hex Map - U 4 7
3 U → T Hex Map - U 60° Hex Map - T 240° 6 8
4 T → I Hex Map - T Hex Map - I 180° 7 10
5 I → W Hex Map - I 300° Hex Map - W 120° 6 8
6 U → Rubble Hex Map - U 180° Tavern - Rubble 6 7
7 W → Jungle Hex Map - W 270° Ending - Jungle 120° 2 6


Generated with v11.1.5