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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/4/2026 4:39:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c6120666de394c9d8543405be9a94dc5

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 429
Difficulty: Very Difficult
Map Difficulty Score: 242.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - White Player 3 - Blue Player Number D Jungle Blockade 1 L Sand Blockade 2 Q J N Jungle Blockade 5 O E Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 429 260 122
47%
47
18%
14
5%
5
2%
42
16%
6
2%
24
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 1 (437, -228) 240° (4x) on top -
3 Hex Map - D (547, 155) 60° (1x) 69.0
4 Blockade - Sand Blockade 2 (817, 173) 180° (3x) on top -
5 Hex Map - L (685, 698) 120° (2x) 60° 70.0
6 16 Space Strip - Q (1023, 1128) 300° (5x) 26.0
7 Hex Map - J (957, 1636) 180° (3x) 60° 59.0
8 Blockade - Jungle Blockade 5 (1256, 1642) 240° (4x) on top -
9 Hex Map - N (1366, 2025) 0° (0x) 120° 49.0
10 16 Space Strip - O (1708, 1594) 240° (4x) 60° 38.0
11 Hex Map - E (2011, 1863) 300° (5x) 90° 71.0
12 Ending - Water (2381, 1863) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 5 6
2 D → L Hex Map - D Hex Map - L 180° 5 9
3 L → Q Hex Map - L 60° 16 Space Strip - Q 240° 3 7
4 Q → J 16 Space Strip - Q Hex Map - J 180° 3 7
5 J → N Hex Map - J 60° Hex Map - N 240° 5 6
6 N → O Hex Map - N 120° 16 Space Strip - O 300° 3 5
7 O → E 16 Space Strip - O 60° Hex Map - E 240° 7 9
8 E → Water Hex Map - E 90° Ending - Water 300° 3 6


Generated with v11.2.9