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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/16/2026 11:26:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c6534bcf521c4fe0a41d838eef540496

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 537
Difficulty: Very Difficult
Map Difficulty Score: 433.0

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number E Jungle Blockade 5 D Sand Blockade 2 K Water Blockade 4 M Rubble Blockade 6 I Jungle Blockade 1 R P H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
13 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
14 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
15 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 537 299 153
51%
52
17%
24
8%
6
2%
42
14%
7
2%
15
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - E (455, 311) 60° (1x) 60° 70.0
4 Blockade - Sand Blockade 2 (800, 239) 240° (4x) on top -
5 Hex Map - D (910, 622) 240° (4x) 300° 68.0
6 Blockade - Water Blockade 4 (879, 625) 120° (2x) on top -
7 Hex Map - K (500, 1012) 300° (5x) 0° 62.0
8 Blockade - Rubble Blockade 6 (406, 1030) 180° (3x) on top -
9 Hex Map - M (274, 1555) 0° (0x) 300° 91.0
10 Blockade - Jungle Blockade 1 (289, 1636) 120° (2x) on top -
11 Hex Map - I (-90, 2023) 0° (0x) 300° 79.0
12 16 Space Strip - R (-432, 2219) 300° (5x) 240° 33.0
13 16 Space Strip - P (-657, 1907) 60° (1x) 300° 26.0
14 Hex Map - H (-1177, 2020) 120° (2x) 330° 59.0
15 Ending - Jungle (-1362, 2342) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 6 7
2 E → D Hex Map - E 60° Hex Map - D 240° 5 10
3 D → K Hex Map - D 300° Hex Map - K 120° 4 8
4 K → M Hex Map - K 0° Hex Map - M 180° 3 5
5 M → I Hex Map - M 300° Hex Map - I 120° 3 4
6 I → R Hex Map - I 300° 16 Space Strip - R 120° 6 8
7 R → P 16 Space Strip - R 240° 16 Space Strip - P 60° 4 8
8 P → H 16 Space Strip - P 300° Hex Map - H 120° 1 2
9 H → Jungle Hex Map - H 330° Ending - Jungle 180° 3 7


Generated with v11.2.9