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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/9/2026 3:21:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c6c404581cd0405397fe189ccd922c46

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 450
Difficulty: Difficult
Map Difficulty Score: 201.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Red Player Number X T U N P J H Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 450 281 98
35%
66
23%
8
3%
7
2%
59
21%
4
1%
14
5%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 300° (5x) 180°, 60° 69.0
3 Hex Map - T (455, -777) 60° (1x) 120° 75.0
4 Hex Map - U (957, -1011) 240° (4x) 180° 77.0
5 Hex Map - N (1001, -1554) 300° (5x) 120° 49.0
6 16 Space Strip - P (1339, -1748) 300° (5x) 120° 26.0
7 Hex Map - J (1723, -1869) 180° (3x) 60° 58.0
8 Hex Map - H (2224, -1636) 0° (0x) 30° 59.0
9 Ending - Jungle (2409, -1314) 30° (1x) - -
10 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 11
2 X → T Hex Map - X 180° Hex Map - T 7 13
3 T → U Hex Map - T 120° Hex Map - U 300° 4 9
4 U → N Hex Map - U 180° Hex Map - N 7 10
5 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 7
6 N → P Hex Map - N 120° 16 Space Strip - P 300° 8 15
7 P → J 16 Space Strip - P 120° Hex Map - J 300° 7 13
8 J → H Hex Map - J 60° Hex Map - H 240° 7 11
9 H → Jungle Hex Map - H 30° Ending - Jungle 240° 3 9


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