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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/4/2026 5:48:03 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c7260e650b43419890a0ebbea6743704

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 470
Difficulty: Very Difficult
Map Difficulty Score: 239.5

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number E Sand Blockade 2 D Rubble Blockade 6 M Jungle Blockade 5 O Q L H Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
11 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
12 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
13 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 470 261 128
49%
45
17%
20
8%
6
2%
37
14%
6
2%
19
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Sand Blockade 2 (391, -150) 240° (4x) on top -
3 Hex Map - E (501, 233) 240° (4x) 60° 71.0
4 Blockade - Rubble Blockade 6 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 69.0
6 Blockade - Jungle Blockade 5 (879, 469) 120° (2x) on top -
7 Hex Map - M (500, 856) 300° (5x) 300° 92.0
8 16 Space Strip - O (66, 896) 120° (2x) 300° 38.0
9 16 Space Strip - Q (-164, 972) 300° (5x) 240° 26.0
10 Hex Map - L (-554, 623) 60° (1x) 240° 70.0
11 Blockade - Water Blockade 4 (-680, 283) 60° (1x) on top -
12 Hex Map - H (-1055, 390) 240° (4x) 210° 60.0
13 Ending - Water (-1240, 68) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 7 8
2 E → D Hex Map - E 60° Hex Map - D 240° 4 9
3 D → M Hex Map - D 300° Hex Map - M 120° 5 10
4 M → O Hex Map - M 300° 16 Space Strip - O 120° 5 7
5 O → Q 16 Space Strip - O 300° 16 Space Strip - Q 120° 9 14
6 Q → L 16 Space Strip - Q 240° Hex Map - L 60° 4 6
7 L → H Hex Map - L 240° Hex Map - H 60° 6 12
8 H → Water Hex Map - H 210° Ending - Water 60° 3 8


Generated with v11.1.11