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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/27/2025 9:22:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c786fc24e45b4da1851fdbe166767c7f

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 521
Difficulty: Very Difficult
Map Difficulty Score: 251.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number T K U W O D M Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 521 281 129
46%
45
16%
24
9%
7
2%
39
14%
5
2%
8
3%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - T (501, 233) 180° (3x) 0°, 120° 75.0
3 Hex Map - K (457, 776) 0° (0x) 60° 62.0
4 Hex Map - U (958, 1009) 0° (0x) 77.0
5 Hex Map - W (1005, 1552) 300° (5x) 73.0
6 16 Space Strip - O (1006, 1942) 0° (0x) 38.0
7 Hex Map - D (914, 2330) 60° (1x) 68.0
8 Hex Map - M (870, 2873) 300° (5x) 330° 91.0
9 Ending - Jungle (685, 3195) 330° (6x) - -
10 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 5 8
2 T → K Hex Map - T Hex Map - K 180° 7 10
3 K → U Hex Map - K 60° Hex Map - U 240° 7 11
4 U → W Hex Map - U Hex Map - W 180° 7 8
5 T → Sand Hex Map - T 120° Tavern - Sand 300° 6 7
6 W → O Hex Map - W 16 Space Strip - O 180° 8 12
7 O → D 16 Space Strip - O Hex Map - D 180° 7 12
8 D → M Hex Map - D Hex Map - M 180° 4 6
9 M → Jungle Hex Map - M 330° Ending - Jungle 180° 3 9


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