Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/1/2026 12:06:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c7cd0d2788084ab096e5adb296d9c523

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 320
Difficulty: Difficult
Map Difficulty Score: 171.2

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number P U N Rubble Blockade 3 S Sand Blockade 2 W Water Blockade 4 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 320 210 78
37%
54
26%
7
3%
4
2%
39
19%
2
1%
7
3%
11
5%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - P (204, 427) 60° (1x) 120° 26.0
3 Hex Map - U (691, 228) 240° (4x) 0°, 120° 77.0
4 Blockade - Rubble Blockade 3 (961, 246) 180° (3x) on top -
5 Hex Map - N (829, 771) 0° (0x) 49.0
6 Blockade - Sand Blockade 2 (1099, 789) 180° (3x) on top -
7 Hex Map - S (967, 1314) 60° (1x) 300° 55.0
8 Blockade - Water Blockade 4 (798, 1083) 120° (2x) on top -
9 Hex Map - W (419, 1470) 60° (1x) 330° 73.0
10 Ending - Water (234, 1792) 330° (6x) - -
11 Tavern - Rubble (991, 50) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 60° 16 Space Strip - P 240° 3 5
2 P → U 16 Space Strip - P 120° Hex Map - U 300° 3 7
3 U → N Hex Map - U Hex Map - N 180° 5 7
4 N → S Hex Map - N Hex Map - S 180° 5 6
5 S → W Hex Map - S 300° Hex Map - W 120° 5 8
6 U → Rubble Hex Map - U 120° Tavern - Rubble 300° 6 7
7 W → Water Hex Map - W 330° Ending - Water 180° 2 4


Generated with v9.3.12