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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/27/2026 3:15:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c80b96baf44a41d98879c20d0912867c

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 412
Difficulty: Difficult
Map Difficulty Score: 190.5

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number J H P L Q D F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 412 257 114
44%
60
23%
9
4%
6
2%
39
15%
7
3%
22
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - J (409, 389) 0° (0x) 120° 58.0
3 Hex Map - H (911, 155) 120° (2x) 120° 59.0
4 16 Space Strip - P (1203, -117) 300° (5x) 120° 26.0
5 Hex Map - L (1541, -316) 120° (2x) 180° 69.0
6 16 Space Strip - Q (1449, -706) 180° (3x) 180° 26.0
7 Hex Map - D (1630, -1096) 300° (5x) 180° 68.0
8 Hex Map - F (1492, -1639) 120° (2x) 210° 69.0
9 Ending - Jungle (1307, -1961) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 60° Hex Map - J 240° 7 8
2 J → H Hex Map - J 120° Hex Map - H 300° 7 12
3 H → P Hex Map - H 120° 16 Space Strip - P 300° 8 18
4 P → L 16 Space Strip - P 120° Hex Map - L 300° 6 13
5 L → Q Hex Map - L 180° 16 Space Strip - Q 8 16
6 Q → D 16 Space Strip - Q 180° Hex Map - D 5 10
7 D → F Hex Map - D 180° Hex Map - F 5 7
8 F → Jungle Hex Map - F 210° Ending - Jungle 60° 3 6


Generated with v11.2.9