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Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/5/2026 1:18:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c8434c0a37d549628ada6402a77c148e

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 419
Difficulty: Very Difficult
Map Difficulty Score: 247.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Red Player 3 - Blue Player Number D Rubble Blockade 3 I Rubble Blockade 6 E Jungle Blockade 1 K Jungle Blockade 5 M Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 419 230 131
57%
34
15%
20
9%
5
2%
20
9%
6
3%
14
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - D (409, 389) 0° (0x) 60° 69.0
4 Blockade - Rubble Blockade 6 (708, 395) 240° (4x) on top -
5 Hex Map - I (818, 778) 180° (3x) 300° 80.0
6 Blockade - Jungle Blockade 1 (787, 781) 120° (2x) on top -
7 Hex Map - E (408, 1168) 180° (3x) 71.0
8 Blockade - Jungle Blockade 5 (678, 1186) 180° (3x) on top -
9 Hex Map - K (546, 1711) 120° (2x) 300° 62.0
10 Blockade - Water Blockade 4 (515, 1714) 120° (2x) on top -
11 Hex Map - M (136, 2101) 240° (4x) 270° 92.0
12 Ending - Water (-234, 2101) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 5 6
2 D → I Hex Map - D 60° Hex Map - I 240° 3 7
3 I → E Hex Map - I 300° Hex Map - E 120° 5 6
4 E → K Hex Map - E Hex Map - K 180° 3 6
5 K → M Hex Map - K 300° Hex Map - M 120° 1 2
6 M → Water Hex Map - M 270° Ending - Water 120° 3 9


Generated with v11.2.9