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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/17/2026 3:16:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c982e9128f254f879cf68ff16021ed53

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 400
Difficulty: Difficult
Map Difficulty Score: 220.6

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number M U W S K Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
5 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
8 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 400 228 111
49%
33
14%
16
7%
5
2%
35
15%
5
2%
4
2%
11
5%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - M (409, 389) 180° (3x) 120°, 180° 91.0
3 Hex Map - U (957, 233) 240° (4x) 77.0
4 Hex Map - W (1095, 776) 0° (0x) 73.0
5 Hex Map - S (960, 1319) 60° (1x) 55.0
6 Hex Map - K (825, 1862) 240° (4x) 30° 62.0
7 Ending - Jungle (1010, 2184) 30° (1x) - -
8 Tavern - Sand (409, 39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 4 8
2 M → U Hex Map - M 120° Hex Map - U 300° 3 5
3 U → W Hex Map - U Hex Map - W 180° 5 7
4 W → S Hex Map - W Hex Map - S 180° 3 6
5 S → K Hex Map - S Hex Map - K 180° 5 7
6 M → Sand Hex Map - M 180° Tavern - Sand 6 7
7 K → Jungle Hex Map - K 30° Ending - Jungle 240° 3 7


Generated with v11.2.9