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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/22/2026 1:09:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c9b7bb5a09884a2eb10f0148dce039d7

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 1 blockades
Map Traverse Score: 325
Difficulty: Moderate
Map Difficulty Score: 163.4

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Red Player Number Q D O M H Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 325 184 89
48%
34
18%
14
8%
4
2%
30
16%
2
1%
11
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - Q (250, 349) 60° (1x) 60° 26.0
3 Hex Map - D (599, 540) 240° (4x) 300° 69.0
4 16 Space Strip - O (210, 889) 60° (1x) 240° 38.0
5 Hex Map - M (-172, 768) 240° (4x) 300° 92.0
6 Blockade - Rubble Blockade 6 (-249, 693) 120° (2x) on top -
7 Hex Map - H (-628, 1080) 120° (2x) 270° 60.0
8 Ending - Jungle (-998, 1080) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 60° 16 Space Strip - Q 240° 5 7
2 Q → D 16 Space Strip - Q 60° Hex Map - D 240° 6 13
3 D → O Hex Map - D 300° 16 Space Strip - O 120° 3 6
4 O → M 16 Space Strip - O 240° Hex Map - M 60° 7 9
5 M → H Hex Map - M 300° Hex Map - H 120° 3 9
6 H → Jungle Hex Map - H 270° Ending - Jungle 120° 3 9


Generated with v11.2.9