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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/1/2026 3:27:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c9c7de2295bd4a0f8105d14118e572b4

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 484
Difficulty: Very Difficult
Map Difficulty Score: 560.2

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player Number J Jungle Blockade 1 K Water Blockade 4 E Rubble Blockade 3 M Sand Blockade 2 H Rubble Blockade 6 D Jungle Blockade 5 P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
12 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 484 284 136
48%
55
19%
17
6%
6
2%
40
14%
6
2%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (249, -571) 300° (5x) on top -
3 Hex Map - J (364, -468) 180° (3x) 180° 58.0
4 Blockade - Water Blockade 4 (267, -986) 0° (0x) on top -
5 Hex Map - K (135, -1011) 300° (5x) 180° 62.0
6 Blockade - Rubble Blockade 3 (38, -1529) 0° (0x) on top -
7 Hex Map - E (-94, -1554) 240° (4x) 120° 70.0
8 Blockade - Sand Blockade 2 (339, -1813) 300° (5x) on top -
9 Hex Map - M (454, -1710) 300° (5x) 120° 91.0
10 Blockade - Rubble Blockade 6 (841, -2047) 300° (5x) on top -
11 Hex Map - H (956, -1944) 60° (1x) 120° 59.0
12 Blockade - Jungle Blockade 5 (1297, -2359) 300° (5x) on top -
13 Hex Map - D (1412, -2256) 60° (1x) 120° 68.0
14 16 Space Strip - P (1956, -2334) 180° (3x) 150° 26.0
15 Ending - Jungle (2191, -2499) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 3 5
2 J → K Hex Map - J 180° Hex Map - K 3 6
3 K → E Hex Map - K 180° Hex Map - E 3 6
4 E → M Hex Map - E 120° Hex Map - M 300° 3 4
5 M → H Hex Map - M 120° Hex Map - H 300° 7 11
6 H → D Hex Map - H 120° Hex Map - D 300° 7 12
7 D → P Hex Map - D 120° 16 Space Strip - P 300° 2 5
8 P → R 16 Space Strip - P 120° 16 Space Strip - R 300° 1 4
9 P → Jungle 16 Space Strip - P 150° Ending - Jungle 3 11


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