Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 1/17/2026 3:14:44 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ca8b8b6d18774a9988064f084639bae0

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 380
Difficulty: Very Difficult
Map Difficulty Score: 240.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number D Jungle Blockade 1 P N F Rubble Blockade 6 K Jungle Blockade 5 J Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 380 245 118
48%
56
23%
8
3%
4
2%
33
13%
6
2%
20
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (483, -306) 240° (4x) on top -
3 Hex Map - D (593, 77) 240° (4x) 68.0
4 16 Space Strip - P (594, 467) 0° (0x) 26.0
5 Hex Map - N (775, 855) 240° (4x) 60° 49.0
6 Blockade - Rubble Blockade 6 (1166, 705) 240° (4x) on top -
7 Hex Map - F (1276, 1088) 0° (0x) 60° 69.0
8 Blockade - Jungle Blockade 5 (1667, 938) 240° (4x) on top -
9 Hex Map - K (1777, 1321) 300° (5x) 62.0
10 Blockade - Sand Blockade 2 (1683, 1339) 180° (3x) on top -
11 Hex Map - J (1551, 1864) 0° (0x) 330° 58.0
12 Ending - Water (1366, 2186) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 2 5
2 D → P Hex Map - D 16 Space Strip - P 180° 8 15
3 P → N 16 Space Strip - P Hex Map - N 180° 5 9
4 N → F Hex Map - N 60° Hex Map - F 240° 7 8
5 F → R Hex Map - F 16 Space Strip - R 180° 2 3
6 F → K Hex Map - F 60° Hex Map - K 240° 7 9
7 K → J Hex Map - K Hex Map - J 180° 3 6
8 J → Water Hex Map - J 330° Ending - Water 180° 3 6


Generated with v8.1.8