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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/12/2026 11:30:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ca8d8e7ebeb44258a0bbd6202301acd5

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 386
Difficulty: Very Difficult
Map Difficulty Score: 235.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number G Rubble Blockade 3 K Jungle Blockade 5 R J F Water Blockade 4 N Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 386 245 120
49%
35
14%
10
4%
4
2%
48
20%
8
3%
20
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 3 (341, -415) 300° (5x) on top -
3 Hex Map - G (456, -312) 240° (4x) 180° 70.0
4 Blockade - Jungle Blockade 5 (814, -830) 0° (0x) on top -
5 Hex Map - K (682, -855) 300° (5x) 180° 62.0
6 16 Space Strip - R (499, -1245) 180° (3x) 180° 33.0
7 Hex Map - J (680, -1635) 60° (1x) 180° 59.0
8 Blockade - Water Blockade 4 (583, -2153) 0° (0x) on top -
9 Hex Map - F (451, -2178) 120° (2x) 120° 70.0
10 Blockade - Sand Blockade 2 (930, -2359) 300° (5x) on top -
11 Hex Map - N (1045, -2256) 300° (5x) 90° 49.0
12 Ending - Water (1415, -2256) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 7 8
2 G → K Hex Map - G 180° Hex Map - K 1 2
3 K → R Hex Map - K 180° 16 Space Strip - R 4 8
4 R → J 16 Space Strip - R 180° Hex Map - J 4 5
5 J → F Hex Map - J 180° Hex Map - F 3 5
6 F → N Hex Map - F 120° Hex Map - N 300° 2 3
7 N → Water Hex Map - N 90° Ending - Water 300° 3 6


Generated with v11.2.8