Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/12/2026 1:29:27 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=cbdd85f622d04be0b36e5db671823596

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 435
Difficulty: Very Difficult
Map Difficulty Score: 260.8

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number S Rubble Blockade 6 X Sand Blockade 2 J Rubble Blockade 3 K Water Blockade 4 V Jungle Blockade 1 D Jungle Blockade 5 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 435 271 118
44%
65
24%
8
3%
6
2%
34
13%
7
3%
14
5%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - S (409, 389) 120° (2x) 0°, 120° 55.0
4 Blockade - Sand Blockade 2 (406, 407) 180° (3x) on top -
5 Hex Map - X (274, 932) 120° (2x) 300° 69.0
6 Blockade - Rubble Blockade 3 (243, 935) 120° (2x) on top -
7 Hex Map - J (-136, 1322) 0° (0x) 300° 58.0
8 Blockade - Water Blockade 4 (-121, 1403) 120° (2x) on top -
9 Hex Map - K (-500, 1790) 180° (3x) 0° 62.0
10 Blockade - Jungle Blockade 1 (-139, 1808) 180° (3x) on top -
11 Hex Map - V (-271, 2333) 60° (1x) 0° 73.0
12 Blockade - Jungle Blockade 5 (-183, 2351) 180° (3x) on top -
13 Hex Map - D (-315, 2876) 180° (3x) 330° 68.0
14 Ending - Water (-500, 3198) 330° (6x) - -
15 Tavern - Rubble (709, 211) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 60° Hex Map - S 240° 5 7
2 S → X Hex Map - S 0° Hex Map - X 180° 5 9
3 X → J Hex Map - X 300° Hex Map - J 120° 5 12
4 J → K Hex Map - J 300° Hex Map - K 120° 3 4
5 K → V Hex Map - K 0° Hex Map - V 180° 3 5
6 S → Rubble Hex Map - S 120° Tavern - Rubble 300° 6 8
7 V → D Hex Map - V 0° Hex Map - D 180° 4 7
8 D → Water Hex Map - D 330° Ending - Water 180° 3 7


Generated with v11.2.9