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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/12/2025 11:55:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=cc7284d1eae5446caf1318a2f6a42d9f

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Difficult
Map Difficulty Score: 185.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number L Sand Blockade 2 D Jungle Blockade 5 N Rubble Blockade 6 F Jungle Blockade 1 O J Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 399 245 112
46%
48
20%
13
5%
5
2%
38
16%
7
3%
22
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - L (455, 311) 60° (1x) 60° 69.0
4 Blockade - Jungle Blockade 5 (800, 239) 240° (4x) on top -
5 Hex Map - D (910, 622) 240° (4x) 300° 68.0
6 Blockade - Rubble Blockade 6 (833, 547) 120° (2x) on top -
7 Hex Map - N (454, 934) 300° (5x) 240° 49.0
8 Blockade - Jungle Blockade 1 (328, 594) 60° (1x) on top -
9 Hex Map - F (-47, 701) 60° (1x) 300° 69.0
10 16 Space Strip - O (-481, 741) 120° (2x) 38.0
11 Hex Map - J (-456, 1249) 180° (3x) 30° 58.0
12 Ending - Water (-271, 1571) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 5 8
2 L → D Hex Map - L 60° Hex Map - D 240° 5 12
3 D → N Hex Map - D 300° Hex Map - N 120° 5 10
4 N → F Hex Map - N 240° Hex Map - F 60° 3 5
5 F → O Hex Map - F 300° 16 Space Strip - O 120° 5 7
6 O → J 16 Space Strip - O Hex Map - J 180° 4 5
7 J → Water Hex Map - J 30° Ending - Water 240° 3 6


Generated with v6.10.4