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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/15/2026 4:31:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ccaed71c2f48416dbc4dbd510c007f77

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 315
Difficulty: Easy
Map Difficulty Score: 116.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number I Sand Blockade 2 C Rubble Blockade 3 P H F Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 315 207 80
39%
52
25%
8
4%
5
2%
37
18%
4
2%
21
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - I (455, 311) 240° (4x) 79.0
4 Blockade - Rubble Blockade 3 (634, 329) 180° (3x) on top -
5 Hex Map - C (502, 854) 180° (3x) 60° 41.0
6 16 Space Strip - P (798, 1125) 240° (4x) 120° 26.0
7 Hex Map - H (1193, 770) 120° (2x) 120° 59.0
8 Blockade - Jungle Blockade 5 (1580, 433) 300° (5x) on top -
9 Hex Map - F (1695, 536) 120° (2x) 150° 69.0
10 Ending - Jungle (1880, 214) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 7 8
2 I → C Hex Map - I Hex Map - C 180° 6 7
3 C → P Hex Map - C 60° 16 Space Strip - P 240° 7 12
4 P → H 16 Space Strip - P 120° Hex Map - H 300° 4 7
5 H → F Hex Map - H 120° Hex Map - F 300° 7 13
6 F → Jungle Hex Map - F 150° Ending - Jungle 2 4


Generated with v11.2.9