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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 5:50:44 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=cd494d4f21ef4e0eb00e4125da620de8

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 444
Difficulty: Very Difficult
Map Difficulty Score: 268.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player 4 - White Player Number P U H S M Q W Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
7 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 444 260 100
38%
58
22%
15
6%
6
2%
50
19%
3
1%
9
3%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (384, -116) 300° (5x) 60° 26.0
3 Hex Map - U (774, 231) 180° (3x) 300°, 60° 77.0
4 Hex Map - H (318, 543) 240° (4x) 300° 59.0
5 Hex Map - S (-184, 777) 120° (2x) 300° 55.0
6 Hex Map - M (-686, 1011) 120° (2x) 300° 91.0
7 16 Space Strip - Q (-1074, 1129) 120° (2x) 240° 26.0
8 Hex Map - W (-1464, 780) 240° (4x) 210° 73.0
9 Ending - Jungle (-1649, 458) 210° (4x) - -
10 Tavern - Sand (1074, 409) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 7 12
2 P → U 16 Space Strip - P 60° Hex Map - U 240° 4 7
3 U → H Hex Map - U 300° Hex Map - H 120° 6 11
4 H → S Hex Map - H 300° Hex Map - S 120° 7 12
5 S → M Hex Map - S 300° Hex Map - M 120° 7 9
6 M → Q Hex Map - M 300° 16 Space Strip - Q 120° 7 8
7 Q → W 16 Space Strip - Q 240° Hex Map - W 60° 3 6
8 U → Sand Hex Map - U 60° Tavern - Sand 240° 6 7
9 W → Jungle Hex Map - W 210° Ending - Jungle 60° 2 5


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