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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/24/2026 11:56:47 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=cdf33153199142f8af4e74c3c8b44a7f

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 40 cave tokens in stacks of 4
Map Traverse Score: 725
Difficulty: Very Difficult
Map Difficulty Score: 847.1

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 10 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number U Water Blockade 4 T Sand Blockade 2 I Jungle Blockade 1 X Rubble Blockade 3 E Jungle Blockade 5 P C H Rubble Blockade 6 Q K M Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
15 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
16 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
17 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
18 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
19 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 725 414 171
41%
78
19%
25
6%
10
2%
69
17%
8
2%
28
7%
19
5%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (391, -150) 240° (4x) on top -
3 Hex Map - U (501, 233) 60° (1x) 120°, 60° 77.0
4 Blockade - Sand Blockade 2 (750, -338) 300° (5x) on top -
5 Hex Map - T (865, -235) 0° (0x) 60° 75.0
6 Blockade - Jungle Blockade 1 (1302, -463) 240° (4x) on top -
7 Hex Map - I (1412, -80) 240° (4x) 120° 79.0
8 Blockade - Rubble Blockade 3 (1891, -261) 300° (5x) on top -
9 Hex Map - X (2006, -158) 0° (0x) 180° 69.0
10 Blockade - Jungle Blockade 5 (2364, -676) 0° (0x) on top -
11 Hex Map - E (2232, -701) 300° (5x) 120° 70.0
12 16 Space Strip - P (2616, -817) 300° (5x) 120° 26.0
13 Hex Map - C (3046, -860) 240° (4x) 120° 41.0
14 Blockade - Rubble Blockade 6 (3387, -1275) 300° (5x) on top -
15 Hex Map - H (3502, -1172) 120° (2x) 120° 59.0
16 16 Space Strip - Q (3844, -1603) 60° (1x) 60° 26.0
17 Hex Map - K (4009, -1100) 60° (1x) 60° 62.0
18 Hex Map - M (4326, -555) 60° (1x) 30° 91.0
19 Ending - Jungle (4511, -233) 30° (1x) - -
20 Tavern - Sand (801, 411) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 60° Hex Map - U 240° 7 10
2 U → T Hex Map - U 120° Hex Map - T 300° 1 3
3 T → I Hex Map - T 60° Hex Map - I 240° 4 6
4 I → X Hex Map - I 120° Hex Map - X 300° 3 8
5 X → E Hex Map - X 180° Hex Map - E 3 6
6 U → Sand Hex Map - U 60° Tavern - Sand 240° 6 7
7 E → P Hex Map - E 120° 16 Space Strip - P 300° 6 11
8 P → C 16 Space Strip - P 120° Hex Map - C 300° 5 9
9 C → H Hex Map - C 120° Hex Map - H 300° 7 11
10 H → Q Hex Map - H 120° 16 Space Strip - Q 300° 3 7
11 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 1 2
12 K → M Hex Map - K 60° Hex Map - M 240° 1 2
13 M → Jungle Hex Map - M 30° Ending - Jungle 240° 3 6


Generated with v11.1.11