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Setup for 2 Player a Game of Quest for El Dorado

Generated on 5/9/2025 10:46:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ce51596fcea347999562306543122990

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 503
Difficulty: Difficult
Map Difficulty Score: 205.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number J W S V M C E Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
7 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 503 302 99
33%
73
24%
20
7%
8
3%
48
16%
6
2%
30
10%
13
4%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - J (502, -234) 240° (4x) 60°, 180° 58.0
3 Hex Map - W (957, 77) 300° (5x) 120° 73.0
4 Hex Map - S (1459, -157) 0° (0x) 120° 55.0
5 Hex Map - V (1961, -391) 300° (5x) 120° 73.0
6 Hex Map - M (2463, -625) 240° (4x) 120° 91.0
7 Hex Map - C (2919, -937) 120° (2x) 180° 41.0
8 Hex Map - E (2963, -1480) 300° (5x) 210° 70.0
9 Ending - Water (2778, -1802) 210° (4x) - -
10 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 7 9
2 J → W Hex Map - J 60° Hex Map - W 240° 6 9
3 W → S Hex Map - W 120° Hex Map - S 300° 5 6
4 S → V Hex Map - S 120° Hex Map - V 300° 5 9
5 J → Sand Hex Map - J 180° Tavern - Sand 6 7
6 V → M Hex Map - V 120° Hex Map - M 300° 4 11
7 M → C Hex Map - M 120° Hex Map - C 300° 3 4
8 C → E Hex Map - C 180° Hex Map - E 7 8
9 E → Water Hex Map - E 210° Ending - Water 60° 3 6


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