Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 4:37:36 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ce8cdfbc8bc343b5891ec6ee65ddf737

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 633
Difficulty: Very Difficult
Map Difficulty Score: 784.4

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number S Jungle Blockade 5 W Sand Blockade 2 V Rubble Blockade 3 I Jungle Blockade 1 R D N Water Blockade 4 E Rubble Blockade 6 P K Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
15 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
16 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
17 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
18 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 633 377 170
45%
86
23%
21
6%
7
2%
53
14%
8
2%
14
4%
13
3%
5
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - S (410, -390) 300° (5x) 60°, 180° 55.0
4 Blockade - Sand Blockade 2 (755, -462) 240° (4x) on top -
5 Hex Map - W (865, -79) 0° (0x) 60° 73.0
6 Blockade - Rubble Blockade 3 (1118, 5) 240° (4x) on top -
7 Hex Map - V (1228, 388) 60° (1x) 73.0
8 Blockade - Jungle Blockade 1 (1225, 406) 180° (3x) on top -
9 Hex Map - I (1093, 931) 120° (2x) 79.0
10 16 Space Strip - R (730, 1321) 180° (3x) 33.0
11 Hex Map - D (911, 1709) 60° (1x) 68.0
12 Blockade - Water Blockade 4 (1090, 1727) 180° (3x) on top -
13 Hex Map - N (958, 2252) 0° (0x) 49.0
14 Blockade - Rubble Blockade 6 (1410, 2270) 180° (3x) on top -
15 Hex Map - E (1278, 2795) 240° (4x) 60° 70.0
16 16 Space Strip - P (1708, 3069) 120° (2x) 120° 26.0
17 Hex Map - K (1954, 2714) 0° (0x) 90° 62.0
18 Ending - Jungle (2324, 2714) 90° (2x) - -
19 Tavern - Sand (410, -740) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 120° Hex Map - S 300° 5 6
2 S → W Hex Map - S 60° Hex Map - W 240° 7 9
3 W → V Hex Map - W 60° Hex Map - V 240° 3 5
4 V → I Hex Map - V Hex Map - I 180° 3 5
5 I → R Hex Map - I 16 Space Strip - R 180° 1 3
6 S → Sand Hex Map - S 180° Tavern - Sand 6 8
7 R → D 16 Space Strip - R Hex Map - D 180° 4 6
8 D → N Hex Map - D Hex Map - N 180° 7 10
9 N → E Hex Map - N Hex Map - E 180° 1 2
10 E → P Hex Map - E 60° 16 Space Strip - P 240° 3 4
11 P → K 16 Space Strip - P 120° Hex Map - K 300° 5 9
12 K → Jungle Hex Map - K 90° Ending - Jungle 300° 3 8


Generated with v6.10.6