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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/22/2026 2:47:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=cfa9ecf4462d449cbcd83b38631326d3

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 441
Difficulty: Very Difficult
Map Difficulty Score: 487.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number K Jungle Blockade 1 C Jungle Blockade 5 Q I P M F Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 441 260 127
49%
50
19%
16
6%
5
2%
28
11%
7
3%
27
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 1 (295, -493) 300° (5x) on top -
3 Hex Map - K (410, -390) 240° (4x) 120° 62.0
4 Blockade - Jungle Blockade 5 (705, -883) 300° (5x) on top -
5 Hex Map - C (820, -780) 120° (2x) 60° 42.0
6 16 Space Strip - Q (1158, -350) 300° (5x) 26.0
7 Hex Map - I (1092, 158) 180° (3x) 60° 80.0
8 16 Space Strip - P (1636, 241) 0° (0x) 60° 26.0
9 Hex Map - M (2045, 551) 300° (5x) 120° 92.0
10 Blockade - Rubble Blockade 6 (2478, 292) 300° (5x) on top -
11 Hex Map - F (2593, 395) 120° (2x) 90° 70.0
12 Ending - Jungle (2963, 395) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 5 9
2 K → C Hex Map - K 120° Hex Map - C 300° 5 9
3 C → Q Hex Map - C 60° 16 Space Strip - Q 240° 3 5
4 Q → I 16 Space Strip - Q Hex Map - I 180° 3 7
5 I → P Hex Map - I 60° 16 Space Strip - P 240° 3 5
6 P → M 16 Space Strip - P 60° Hex Map - M 240° 1 4
7 M → F Hex Map - M 120° Hex Map - F 300° 5 8
8 F → Jungle Hex Map - F 90° Ending - Jungle 300° 2 4


Generated with v11.2.9