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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/7/2026 1:08:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=cfe0ce09b3be4e2a8f80bde499a86b98

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 468
Difficulty: Difficult
Map Difficulty Score: 216.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number V N S W O H I Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 468 281 107
38%
68
24%
15
5%
6
2%
57
20%
4
1%
6
2%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - V (502, -234) 120° (2x) 60°, 180° 73.0
3 Hex Map - N (1003, -1) 240° (4x) 60° 49.0
4 Hex Map - S (1458, 310) 240° (4x) 55.0
5 Hex Map - W (1414, 853) 300° (5x) 60° 73.0
6 16 Space Strip - O (1710, 1124) 60° (1x) 60° 38.0
7 Hex Map - H (2059, 1315) 0° (0x) 120° 59.0
8 Hex Map - I (2561, 1081) 0° (0x) 150° 79.0
9 Ending - Jungle (2746, 759) 150° (3x) - -
10 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 120° Hex Map - V 300° 7 11
2 V → N Hex Map - V 60° Hex Map - N 240° 6 8
3 N → S Hex Map - N 60° Hex Map - S 240° 7 9
4 S → W Hex Map - S Hex Map - W 180° 7 9
5 V → Sand Hex Map - V 180° Tavern - Sand 6 11
6 W → O Hex Map - W 60° 16 Space Strip - O 240° 6 11
7 O → H 16 Space Strip - O 60° Hex Map - H 240° 8 15
8 H → I Hex Map - H 120° Hex Map - I 300° 7 11
9 I → Jungle Hex Map - I 150° Ending - Jungle 3 6


Generated with v11.1.5