Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/11/2025 1:15:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d09d8882b4034eadb97e7e55f02d619c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 364
Difficulty: Difficult
Map Difficulty Score: 201.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number X Rubble Blockade 6 U Rubble Blockade 3 J Jungle Blockade 1 T Sand Blockade 2 O Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 364 211 69
33%
36
17%
12
6%
6
3%
44
21%
4
2%
15
7%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - X (548, -156) 300° (5x) 60°, 180° 69.0
4 Blockade - Rubble Blockade 3 (893, -228) 240° (4x) on top -
5 Hex Map - U (1003, 155) 180° (3x) 300° 77.0
6 Blockade - Jungle Blockade 1 (880, 2) 120° (2x) on top -
7 Hex Map - J (501, 389) 240° (4x) 58.0
8 Blockade - Sand Blockade 2 (498, 407) 180° (3x) on top -
9 Hex Map - T (366, 932) 60° (1x) 75.0
10 16 Space Strip - O (94, 1322) 180° (3x) 30° 38.0
11 Ending - Jungle (324, 1489) 30° (1x) - -
12 Tavern - Sand (548, -506) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 120° Hex Map - X 300° 5 9
2 X → U Hex Map - X 60° Hex Map - U 240° 6 9
3 U → J Hex Map - U 300° Hex Map - J 120° 5 7
4 J → T Hex Map - J Hex Map - T 180° 4 6
5 T → O Hex Map - T 16 Space Strip - O 180° 5 7
6 X → Sand Hex Map - X 180° Tavern - Sand 6 12
7 O → K 16 Space Strip - O 60° Hex Map - K 240° 3 6
8 O → Jungle 16 Space Strip - O 30° Ending - Jungle 240° 3 6


Generated with v6.9.2