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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/20/2026 7:01:21 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d09f8dcf41b24b5e80b2244cc56dd7d2

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 452
Difficulty: Very Difficult
Map Difficulty Score: 250.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number E Rubble Blockade 6 M Sand Blockade 2 G Water Blockade 4 I Jungle Blockade 5 P L Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 452 245 122
50%
36
15%
23
9%
6
2%
33
13%
8
3%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - E (409, 389) 60° (1x) 120° 70.0
4 Blockade - Sand Blockade 2 (888, 208) 300° (5x) on top -
5 Hex Map - M (1003, 311) 300° (5x) 120° 91.0
6 Blockade - Water Blockade 4 (1344, -104) 300° (5x) on top -
7 Hex Map - G (1459, -1) 300° (5x) 60° 69.0
8 Blockade - Jungle Blockade 5 (1896, -229) 240° (4x) on top -
9 Hex Map - I (2006, 154) 300° (5x) 79.0
10 16 Space Strip - P (2025, 662) 300° (5x) 26.0
11 Hex Map - L (2323, 1170) 0° (0x) 330° 69.0
12 Ending - Water (2138, 1492) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 5 6
2 E → M Hex Map - E 120° Hex Map - M 300° 3 4
3 M → G Hex Map - M 120° Hex Map - G 300° 7 8
4 G → I Hex Map - G 60° Hex Map - I 240° 5 6
5 I → R Hex Map - I 60° 16 Space Strip - R 240° 4 5
6 I → P Hex Map - I 16 Space Strip - P 180° 4 5
7 P → L 16 Space Strip - P Hex Map - L 180° 1 3
8 L → Water Hex Map - L 330° Ending - Water 180° 3 7


Generated with v11.2.9