Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/25/2026 3:18:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d0cc2e2108c64191ba0eb046a87e7652

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 528
Difficulty: Very Difficult
Map Difficulty Score: 656.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - White Player Number Q K D Rubble Blockade 6 M Jungle Blockade 1 G Rubble Blockade 3 F Water Blockade 4 O J Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 528 298 142
48%
45
15%
22
7%
6
2%
44
15%
8
3%
31
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - Q (388, -353) 60° (1x) 60° 26.0
3 Hex Map - K (921, -474) 180° (3x) 60° 62.0
4 Blockade - Rubble Blockade 6 (1266, -546) 240° (4x) on top -
5 Hex Map - D (1376, -163) 300° (5x) 68.0
6 Blockade - Jungle Blockade 1 (1555, -145) 180° (3x) on top -
7 Hex Map - M (1423, 380) 180° (3x) 60° 91.0
8 Blockade - Rubble Blockade 3 (1768, 308) 240° (4x) on top -
9 Hex Map - G (1878, 691) 240° (4x) 60° 69.0
10 Blockade - Water Blockade 4 (2085, 853) 240° (4x) on top -
11 Hex Map - F (2195, 1236) 0° (0x) 60° 69.0
12 16 Space Strip - O (2647, 1475) 180° (3x) 60° 38.0
13 Hex Map - J (3010, 1863) 120° (2x) 90° 58.0
14 Ending - Water (3380, 1863) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 4 6
2 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 1 5
3 K → D Hex Map - K 60° Hex Map - D 240° 7 13
4 D → M Hex Map - D Hex Map - M 180° 5 10
5 M → G Hex Map - M 60° Hex Map - G 240° 4 5
6 G → F Hex Map - G 60° Hex Map - F 240° 1 2
7 F → O Hex Map - F 60° 16 Space Strip - O 240° 4 6
8 O → J 16 Space Strip - O 60° Hex Map - J 240° 1 2
9 J → Water Hex Map - J 90° Ending - Water 300° 3 6


Generated with v11.2.9