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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/28/2025 5:45:34 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d0e003ac92b84a4883efb96cc8de27a6

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 460
Difficulty: Difficult
Map Difficulty Score: 187.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number U T L X J E Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 460 265 103
39%
44
17%
15
6%
8
3%
42
16%
8
3%
20
8%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - U (456, -312) 180° (3x) 60°, 180° 77.0
3 Hex Map - T (911, -1) 0° (0x) 75.0
4 Hex Map - L (958, 542) 180° (3x) 69.0
5 Hex Map - X (914, 1085) 180° (3x) 60° 69.0
6 Hex Map - J (1369, 1396) 180° (3x) 120° 58.0
7 Hex Map - E (1871, 1162) 300° (5x) 90° 70.0
8 Ending - Water (2241, 1162) 90° (2x) - -
9 Tavern - Rubble (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 6 8
2 U → T Hex Map - U 60° Hex Map - T 240° 7 8
3 T → L Hex Map - T Hex Map - L 180° 7 10
4 L → X Hex Map - L Hex Map - X 180° 5 11
5 U → Rubble Hex Map - U 180° Tavern - Rubble 6 7
6 X → J Hex Map - X 60° Hex Map - J 240° 7 14
7 J → E Hex Map - J 120° Hex Map - E 300° 7 8
8 E → Water Hex Map - E 90° Ending - Water 300° 3 6


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