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Setup for 3-Player a Game of Quest for El Dorado

Generated on 5/22/2026 3:08:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d0f988490ea3483d8415a245c2381ee6

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 332
Difficulty: Very Difficult
Map Difficulty Score: 284.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number C Sand Blockade 2 O G E Jungle Blockade 1 L Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 332 207 94
45%
28
14%
13
6%
5
2%
38
18%
6
3%
23
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (525, -103) 300° (5x) on top -
3 Hex Map - C (640, 0) 180° (3x) 60° 41.0
4 16 Space Strip - O (1116, 196) 300° (5x) 38.0
5 Hex Map - G (1414, 704) 180° (3x) 69.0
6 Blockade - Jungle Blockade 1 (1320, 722) 180° (3x) on top -
7 Hex Map - E (1188, 1247) 120° (2x) 70.0
8 Blockade - Water Blockade 4 (1094, 1265) 180° (3x) on top -
9 Hex Map - L (962, 1790) 180° (3x) 330° 69.0
10 Ending - Water (777, 2112) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 1 2
2 C → O Hex Map - C 60° 16 Space Strip - O 240° 3 5
3 O → G 16 Space Strip - O Hex Map - G 180° 1 2
4 G → E Hex Map - G Hex Map - E 180° 3 4
5 E → L Hex Map - E Hex Map - L 180° 1 2
6 L → Water Hex Map - L 330° Ending - Water 180° 2 4


Generated with v11.1.11