Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/23/2026 6:51:47 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d15c845c09644085adf9e3e84ace8cf8

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 569
Difficulty: Very Difficult
Map Difficulty Score: 564.3

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number G Jungle Blockade 5 X Rubble Blockade 3 D Jungle Blockade 1 U Water Blockade 4 T Sand Blockade 2 E Rubble Blockade 6 M Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 569 308 130
42%
45
15%
26
8%
9
3%
49
16%
6
2%
18
6%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - G (594, -78) 300° (5x) 180°, 60° 69.0
4 Blockade - Rubble Blockade 3 (952, -596) 0° (0x) on top -
5 Hex Map - X (820, -621) 300° (5x) 120° 69.0
6 Blockade - Jungle Blockade 1 (1069, -1192) 300° (5x) on top -
7 Hex Map - D (1184, -1089) 0° (0x) 120° 68.0
8 Blockade - Water Blockade 4 (1387, -1738) 300° (5x) on top -
9 Hex Map - U (1502, -1635) 300° (5x) 120° 77.0
10 Blockade - Sand Blockade 2 (1705, -2284) 300° (5x) on top -
11 Hex Map - T (1820, -2181) 60° (1x) 60° 75.0
12 Blockade - Rubble Blockade 6 (2303, -2487) 240° (4x) on top -
13 Hex Map - E (2413, -2104) 240° (4x) 70.0
14 Hex Map - M (2187, -1561) 240° (4x) 30° 91.0
15 Ending - Jungle (2372, -1239) 30° (1x) - -
16 Tavern - Rubble (894, 100) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 3 4
2 G → X Hex Map - G 180° Hex Map - X 3 6
3 X → D Hex Map - X 120° Hex Map - D 300° 3 8
4 D → U Hex Map - D 120° Hex Map - U 300° 1 3
5 U → T Hex Map - U 120° Hex Map - T 300° 1 2
6 T → E Hex Map - T 60° Hex Map - E 240° 3 4
7 E → M Hex Map - E Hex Map - M 180° 1 2
8 G → Rubble Hex Map - G 60° Tavern - Rubble 240° 6 7
9 M → Jungle Hex Map - M 30° Ending - Jungle 240° 3 6


Generated with v11.2.9