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Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/22/2025 7:45:01 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d18be2bd30ea4179a4d6ad55338fae88

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 329
Difficulty: Very Difficult
Map Difficulty Score: 235.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number Q D F Water Blockade 4 K Rubble Blockade 3 J Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 329 207 106
51%
36
17%
8
4%
4
2%
25
12%
6
3%
22
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (590, 5) 0° (0x) 60° 26.0
3 Hex Map - D (1045, 237) 240° (4x) 300° 68.0
4 Blockade - Water Blockade 4 (968, 162) 120° (2x) on top -
5 Hex Map - F (589, 549) 120° (2x) 69.0
6 Blockade - Rubble Blockade 3 (495, 567) 180° (3x) on top -
7 Hex Map - K (363, 1092) 60° (1x) 300° 62.0
8 Blockade - Rubble Blockade 6 (148, 783) 120° (2x) on top -
9 Hex Map - J (-231, 1170) 180° (3x) 330° 58.0
10 Ending - Jungle (-416, 1492) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 1 3
2 Q → D 16 Space Strip - Q 60° Hex Map - D 240° 3 8
3 D → F Hex Map - D 300° Hex Map - F 120° 2 7
4 F → K Hex Map - F Hex Map - K 180° 3 5
5 K → J Hex Map - K 300° Hex Map - J 120° 3 5
6 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 7


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