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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/29/2026 10:28:59 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d24688928cff4a48a6107650a169f203

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 416
Difficulty: Very Difficult
Map Difficulty Score: 243.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number J Rubble Blockade 3 F Jungle Blockade 1 Q K M Sand Blockade 2 D Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 416 245 127
52%
40
16%
15
6%
5
2%
27
11%
7
3%
24
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (295, -493) 300° (5x) on top -
3 Hex Map - J (410, -390) 180° (3x) 120° 58.0
4 Blockade - Jungle Blockade 1 (843, -649) 300° (5x) on top -
5 Hex Map - F (958, -546) 240° (4x) 180° 69.0
6 16 Space Strip - Q (657, -1052) 120° (2x) 120° 26.0
7 Hex Map - K (1041, -1173) 0° (0x) 120° 62.0
8 Blockade - Sand Blockade 2 (1474, -1432) 300° (5x) on top -
9 Hex Map - M (1589, -1329) 180° (3x) 120° 91.0
10 Blockade - Jungle Blockade 5 (1884, -1822) 300° (5x) on top -
11 Hex Map - D (1999, -1719) 300° (5x) 150° 68.0
12 Ending - Jungle (2184, -2041) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 5 7
2 J → F Hex Map - J 120° Hex Map - F 300° 5 6
3 F → Q Hex Map - F 180° 16 Space Strip - Q 1 3
4 Q → K 16 Space Strip - Q 120° Hex Map - K 300° 7 9
5 K → M Hex Map - K 120° Hex Map - M 300° 3 5
6 M → D Hex Map - M 120° Hex Map - D 300° 3 7
7 D → Jungle Hex Map - D 150° Ending - Jungle 3 6


Generated with v11.2.8