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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/1/2026 5:20:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d39447d00c6b40f2b5ed4a7433387098

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 332
Difficulty: Easy
Map Difficulty Score: 109.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number D Rubble Blockade 3 I Jungle Blockade 1 N Jungle Blockade 5 P G Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 332 207 102
49%
45
22%
11
5%
4
2%
36
17%
3
1%
6
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - D (409, 389) 180° (3x) 60° 68.0
4 Blockade - Jungle Blockade 1 (708, 395) 240° (4x) on top -
5 Hex Map - I (818, 778) 180° (3x) 300° 79.0
6 Blockade - Jungle Blockade 5 (787, 781) 120° (2x) on top -
7 Hex Map - N (408, 1168) 240° (4x) 240° 49.0
8 16 Space Strip - P (-141, 1090) 180° (3x) 180° 26.0
9 Hex Map - G (-324, 700) 300° (5x) 150° 69.0
10 Ending - Water (-139, 378) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 3 7
2 D → I Hex Map - D 60° Hex Map - I 240° 5 6
3 I → N Hex Map - I 300° Hex Map - N 120° 5 6
4 N → P Hex Map - N 240° 16 Space Strip - P 60° 3 4
5 P → G 16 Space Strip - P 180° Hex Map - G 0° 5 9
6 G → Water Hex Map - G 150° Ending - Water 0° 3 6


Generated with v11.2.9