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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/25/2026 3:00:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d3aa2bc3f7d546e6b56e49a574600cfd

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 322
Difficulty: Easy
Map Difficulty Score: 115.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number H Rubble Blockade 3 C Sand Blockade 2 R L F Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 322 207 92
44%
36
17%
9
4%
5
2%
40
19%
7
3%
18
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - H (502, -234) 300° (5x) 120° 60.0
4 Blockade - Sand Blockade 2 (889, -571) 300° (5x) on top -
5 Hex Map - C (1004, -468) 300° (5x) 60° 42.0
6 16 Space Strip - R (1300, -197) 60° (1x) 0° 33.0
7 Hex Map - L (1283, 306) 180° (3x) 0° 70.0
8 Blockade - Jungle Blockade 5 (1371, 324) 180° (3x) on top -
9 Hex Map - F (1239, 849) 180° (3x) 330° 70.0
10 Ending - Jungle (1054, 1171) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 120° Hex Map - H 300° 7 11
2 H → C Hex Map - H 120° Hex Map - C 300° 7 11
3 C → R Hex Map - C 60° 16 Space Strip - R 240° 5 7
4 R → L 16 Space Strip - R 0° Hex Map - L 180° 4 7
5 L → F Hex Map - L 0° Hex Map - F 180° 2 5
6 F → Jungle Hex Map - F 330° Ending - Jungle 180° 3 8


Generated with v11.2.9