Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/22/2026 3:18:01 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d42f9e2d9f9f484595c2e1e7c1959172

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 406
Difficulty: Very Difficult
Map Difficulty Score: 523.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number P U J Jungle Blockade 5 W Jungle Blockade 1 T Rubble Blockade 6 N Water Blockade 4 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 406 248 83
33%
57
23%
12
5%
6
2%
47
19%
3
1%
16
6%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - P (522, 118) 120° (2x) 180° 26.0
3 Hex Map - U (585, -393) 300° (5x) 60°, 180° 77.0
4 Blockade - Jungle Blockade 5 (1068, -699) 240° (4x) on top -
5 Hex Map - J (1178, -316) 180° (3x) 60° 58.0
6 Blockade - Jungle Blockade 1 (1385, -154) 240° (4x) on top -
7 Hex Map - W (1495, 229) 120° (2x) 60° 73.0
8 Blockade - Rubble Blockade 6 (1702, 391) 240° (4x) on top -
9 Hex Map - T (1812, 774) 300° (5x) 0° 75.0
10 Blockade - Water Blockade 4 (2264, 792) 180° (3x) on top -
11 Hex Map - N (2132, 1317) 300° (5x) 30° 49.0
12 Ending - Jungle (2317, 1639) 30° (1x) - -
13 Tavern - Rubble (585, -743) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 120° 16 Space Strip - P 300° 1 2
2 P → U 16 Space Strip - P 180° Hex Map - U 0° 3 7
3 U → J Hex Map - U 60° Hex Map - J 240° 3 4
4 J → W Hex Map - J 60° Hex Map - W 240° 1 3
5 W → T Hex Map - W 60° Hex Map - T 240° 1 2
6 T → N Hex Map - T 0° Hex Map - N 180° 1 3
7 U → Rubble Hex Map - U 180° Tavern - Rubble 0° 6 7
8 N → Jungle Hex Map - N 30° Ending - Jungle 240° 3 6


Generated with v11.2.9