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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/29/2026 12:24:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d4783e5ec8e24a3d8cdecc0c5ec1bbc4

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 253
Difficulty: Easy
Map Difficulty Score: 62.6

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number G Rubble Blockade 3 F Water Blockade 4 L Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 253 154 85
55%
15
10%
9
6%
4
3%
23
15%
7
5%
11
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - G (409, 389) 300° (5x) 60° 69.0
4 Blockade - Water Blockade 4 (708, 395) 240° (4x) on top -
5 Hex Map - F (818, 778) 180° (3x) 120° 69.0
6 Blockade - Jungle Blockade 5 (1113, 285) 300° (5x) on top -
7 Hex Map - L (1228, 388) 0° (0x) 90° 69.0
8 Ending - Jungle (1598, 388) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 60° Hex Map - G 240° 3 4
2 G → F Hex Map - G 60° Hex Map - F 240° 5 6
3 F → L Hex Map - F 120° Hex Map - L 300° 5 8
4 L → Jungle Hex Map - L 90° Ending - Jungle 300° 3 8


Generated with v11.2.9