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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/5/2026 4:14:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d4a2fc30cdb24e5ca14c099d2f9bb0ea

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 421
Difficulty: Difficult
Map Difficulty Score: 199.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number K Water Blockade 4 T Jungle Blockade 5 Q X N Rubble Blockade 3 P V Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 421 263 118
45%
65
25%
6
2%
5
2%
33
13%
6
2%
6
2%
21
8%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (345, -72) 240° (4x) on top -
3 Hex Map - K (455, 311) 240° (4x) 120°, 300° 62.0
4 Blockade - Jungle Blockade 5 (796, -104) 300° (5x) on top -
5 Hex Map - T (911, -1) 300° (5x) 180° 75.0
6 16 Space Strip - Q (819, -391) 180° (3x) 120° 26.0
7 Hex Map - X (1274, -625) 300° (5x) 60° 69.0
8 Blockade - Rubble Blockade 3 (1665, -775) 240° (4x) on top -
9 Hex Map - N (1775, -392) 60° (1x) 120° 49.0
10 16 Space Strip - P (2159, -508) 300° (5x) 180° 26.0
11 Hex Map - V (2040, -1019) 180° (3x) 210° 73.0
12 Ending - Jungle (1855, -1341) 210° (4x) - -
13 Tavern - Sand (155, 489) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 60° Hex Map - K 240° 7 10
2 K → T Hex Map - K 120° Hex Map - T 300° 7 11
3 T → Q Hex Map - T 180° 16 Space Strip - Q 7 10
4 Q → X 16 Space Strip - Q 120° Hex Map - X 300° 4 9
5 X → N Hex Map - X 60° Hex Map - N 240° 7 8
6 N → P Hex Map - N 120° 16 Space Strip - P 300° 7 12
7 P → V 16 Space Strip - P 180° Hex Map - V 4 8
8 K → Sand Hex Map - K 300° Tavern - Sand 120° 6 10
9 V → Jungle Hex Map - V 210° Ending - Jungle 60° 2 6


Generated with v11.2.9