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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/4/2026 2:24:57 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d52137f2d41944fc90e522536c48c2ee

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 359
Difficulty: Very Difficult
Map Difficulty Score: 226.9

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number G Rubble Blockade 6 K Jungle Blockade 1 N Jungle Blockade 5 O D Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 359 223 125
56%
32
14%
10
4%
3
1%
39
17%
4
2%
10
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (249, -571) 300° (5x) on top -
3 Hex Map - G (364, -468) 0° (0x) 120° 69.0
4 Blockade - Jungle Blockade 1 (613, -1039) 300° (5x) on top -
5 Hex Map - K (728, -936) 240° (4x) 120° 62.0
6 Blockade - Jungle Blockade 5 (1115, -1273) 300° (5x) on top -
7 Hex Map - N (1230, -1170) 0° (0x) 60° 49.0
8 16 Space Strip - O (1820, -1165) 180° (3x) 38.0
9 Hex Map - D (1819, -777) 120° (2x) 68.0
10 16 Space Strip - Q (2111, -269) 120° (2x) 330° 26.0
11 Ending - Water (2078, 11) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 6 7
2 G → K Hex Map - G 120° Hex Map - K 300° 7 11
3 K → N Hex Map - K 120° Hex Map - N 300° 7 11
4 N → O Hex Map - N 60° 16 Space Strip - O 240° 3 5
5 O → D 16 Space Strip - O Hex Map - D 180° 6 12
6 D → Q Hex Map - D 16 Space Strip - Q 180° 1 4
7 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 9


Generated with v11.1.5