Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/10/2026 3:28:50 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d63db8e2a1a741b8aaa5821b8dd09294

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 455
Difficulty: Very Difficult
Map Difficulty Score: 493.9

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Yellow Player Number J Sand Blockade 2 K Jungle Blockade 5 N Rubble Blockade 6 P F R G C Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 455 298 130
44%
54
18%
11
4%
5
2%
58
19%
8
3%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (249, -571) 300° (5x) on top -
3 Hex Map - J (364, -468) 120° (2x) 60° 58.0
4 Blockade - Jungle Blockade 5 (571, -306) 240° (4x) on top -
5 Hex Map - K (681, 77) 180° (3x) 60° 62.0
6 Blockade - Rubble Blockade 6 (1210, -307) 240° (4x) on top -
7 Hex Map - N (1320, 76) 180° (3x) 49.0
8 16 Space Strip - P (1157, 584) 300° (5x) 60° 26.0
9 Hex Map - F (1547, 931) 60° (1x) 69.0
10 16 Space Strip - R (1366, 1321) 180° (3x) 33.0
11 Hex Map - G (1638, 1709) 60° (1x) 60° 69.0
12 Blockade - Rubble Blockade 3 (1891, 1793) 240° (4x) on top -
13 Hex Map - C (2001, 2176) 60° (1x) 90° 41.0
14 Ending - Jungle (2371, 2176) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 3 4
2 J → K Hex Map - J 60° Hex Map - K 240° 1 2
3 K → N Hex Map - K 60° Hex Map - N 240° 1 3
4 N → P Hex Map - N 16 Space Strip - P 180° 1 2
5 P → F 16 Space Strip - P 60° Hex Map - F 240° 4 7
6 F → R Hex Map - F 16 Space Strip - R 180° 4 6
7 R → G 16 Space Strip - R Hex Map - G 180° 3 4
8 G → C Hex Map - G 60° Hex Map - C 240° 3 4
9 C → Jungle Hex Map - C 90° Ending - Jungle 300° 3 6


Generated with v11.2.6