Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/5/2026 11:13:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d744524d7a7b44789a028558edc7311e

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 494
Difficulty: Very Difficult
Map Difficulty Score: 287.3

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number L Sand Blockade 2 U Rubble Blockade 6 W Jungle Blockade 1 D Rubble Blockade 3 J Water Blockade 4 N Jungle Blockade 5 S Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 494 308 132
43%
62
20%
13
4%
7
2%
57
19%
6
2%
12
4%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - L (547, 155) 60° (1x) 0°, 120° 69.0
4 Blockade - Rubble Blockade 6 (544, 173) 180° (3x) on top -
5 Hex Map - U (412, 698) 120° (2x) 240° 77.0
6 Blockade - Jungle Blockade 1 (240, 436) 60° (1x) on top -
7 Hex Map - W (-135, 543) 0° (0x) 300° 73.0
8 Blockade - Rubble Blockade 3 (-304, 312) 120° (2x) on top -
9 Hex Map - D (-683, 699) 120° (2x) 300° 68.0
10 Blockade - Water Blockade 4 (-714, 702) 120° (2x) on top -
11 Hex Map - J (-1093, 1089) 300° (5x) 300° 58.0
12 Blockade - Jungle Blockade 5 (-1124, 1092) 120° (2x) on top -
13 Hex Map - N (-1503, 1479) 120° (2x) 49.0
14 Hex Map - S (-1365, 2022) 240° (4x) 30° 55.0
15 Ending - Jungle (-1180, 2344) 30° (1x) - -
16 Tavern - Sand (847, -23) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 5 8
2 L → U Hex Map - L Hex Map - U 180° 5 10
3 U → W Hex Map - U 240° Hex Map - W 60° 5 9
4 W → D Hex Map - W 300° Hex Map - D 120° 4 7
5 D → J Hex Map - D 300° Hex Map - J 120° 5 6
6 J → N Hex Map - J 300° Hex Map - N 120° 5 6
7 N → S Hex Map - N Hex Map - S 180° 5 7
8 L → Sand Hex Map - L 120° Tavern - Sand 300° 6 11
9 S → Jungle Hex Map - S 30° Ending - Jungle 240° 3 7


Generated with v11.2.6