Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/5/2026 4:12:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d7895dd1bb404080939b1edd858c5ee1

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 510
Difficulty: Moderate
Map Difficulty Score: 160.9

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number S Rubble Blockade 6 V Jungle Blockade 1 G Sand Blockade 2 M Water Blockade 4 J Rubble Blockade 3 W Jungle Blockade 5 C Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
14 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
15 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 510 308 106
34%
67
22%
19
6%
8
3%
55
18%
6
2%
29
9%
13
4%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - S (456, -312) 300° (5x) 180°, 60° 55.0
4 Blockade - Jungle Blockade 1 (632, -830) 0° (0x) on top -
5 Hex Map - V (500, -855) 180° (3x) 240° 73.0
6 Blockade - Sand Blockade 2 (374, -1195) 60° (1x) on top -
7 Hex Map - G (-1, -1088) 240° (4x) 180° 69.0
8 Blockade - Water Blockade 4 (84, -1606) 0° (0x) on top -
9 Hex Map - M (-48, -1631) 0° (0x) 120° 91.0
10 Blockade - Rubble Blockade 3 (293, -2046) 300° (5x) on top -
11 Hex Map - J (408, -1943) 300° (5x) 180° 58.0
12 Blockade - Jungle Blockade 5 (493, -2461) 0° (0x) on top -
13 Hex Map - W (361, -2486) 180° (3x) 120° 73.0
14 Hex Map - C (817, -2798) 120° (2x) 150° 41.0
15 Ending - Jungle (1002, -3120) 150° (3x) - -
16 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 120° Hex Map - S 300° 7 9
2 S → V Hex Map - S 180° Hex Map - V 7 12
3 V → G Hex Map - V 240° Hex Map - G 60° 7 12
4 G → M Hex Map - G 180° Hex Map - M 6 7
5 M → J Hex Map - M 120° Hex Map - J 300° 6 7
6 J → W Hex Map - J 180° Hex Map - W 6 7
7 W → C Hex Map - W 120° Hex Map - C 300° 5 7
8 S → Rubble Hex Map - S 60° Tavern - Rubble 240° 6 8
9 C → Jungle Hex Map - C 150° Ending - Jungle 3 6


Generated with v11.2.9